hyperlogic.org
A witty saying proves nothing. -Voltaire

Cactus is my hero

I had a great time at this years GDC Indie Games Summit. Although, I felt it was light on tech details, there was a double dose of inspiration. Hearing about the success of World of Goo, AudioSurf and Crayon Physics Deluxe was just the validation I was hoping for. While difficult, it is possible to succeed as a small or even one man team, if you've got the drive and the talent, and of course luck helps too.

The stand out presentation for me was by Cactus, a mysterious, artistic & prolific game designer. One of the defining characteristics of his games, besides being awesome, is that they are developed very rapidly, in as little as 4 hours. That's what the talk was about. The presentation was made with the same framework he writes his games in, filled with the same quirky, endearing graphics of his games.

Overall, I was very impressed and inspired.